CommonEvent 54
Name = "スキル：遊ぶ281～300"

  999([68])
  ControlVariables([11, 11, 0, 2, 1, 5])
  ConditionalBranch([1, 100, 0, 281, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["succubuses_fc1", 0, 0, 2])
      ShowText(["\\n<Harem>"])
      ShowText(["And that girl..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The harem is lively with conversation..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["succubuses_fc1", 0, 0, 2])
      ShowText(["\\n<Harem>"])
      ShowText(["Ufufu...♪"])
      Script(["interrupt_skill(3296)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["succubuses_fc1", 0, 0, 2])
      ShowText(["\\n<Harem>"])
      ShowText(["Everyone, let's dance~♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The harem performed a joyful dance!"])
      ShowText(["But nothing happened..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["succubuses_fc1", 0, 0, 2])
      ShowText(["\\n<Harem>"])
      ShowText(["This is a service, you know♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A treat from the harem!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([342, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtained 'Milk'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["succubuses_fc1", 0, 0, 2])
      ShowText(["\\n<Harem>"])
      ShowText(["Ufufu, it's a magical eye...♪"])
      Script(["interrupt_skill(2561)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 282, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["maycubbus_fc1", 0, 0, 2])
      ShowText(["\\n<May>"])
      ShowText(["Yes, please do your best..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Mei cheered everyone on!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["maycubbus_fc1", 0, 0, 2])
      ShowText(["\\n<May>"])
      ShowText(["I shall become your master."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Mei boldly declared!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["maycubbus_fc1", 2, 0, 2])
      ShowText(["\\n<May>"])
      ShowText(["Excuse me, I'm going to sleep..."])
      ChangeState([0, 282, 0, 11])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Mei is dozing off..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["maycubbus_fc1", 0, 0, 2])
      ShowText(["\\n<May>"])
      ShowText(["Here you go..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A treat from Mei!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([375, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You've obtained 'Fried Egg'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["maycubbus_fc1", 0, 0, 2])
      ShowText(["\\n<May>"])
      ShowText(["Let's clean up nicely..."])
      Script(["interrupt_skill(2367)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 283, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["maccubus_fc1", 5, 0, 2])
      ShowText(["\\n<Melissa>"])
      ShowText(["Waaah!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Melissa pretended to cry!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["maccubus_fc1", 1, 0, 2])
      ShowText(["\\n<Melissa>"])
      ShowText(["Congratulations!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Melissa popped a cracker!"])
      ShowText(["But no one pays her any mind..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["maccubus_fc1", 5, 0, 2])
      ShowText(["\\n<Melissa>"])
      ShowText(["Don't come near!"])
      Script(["interrupt_skill(1437)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["maccubus_fc1", 1, 0, 2])
      ShowText(["\\n<Melissa>"])
      ShowText(["Here you go."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A treat from Melissa!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([358, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained a 'Hamburger'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["maccubus_fc1", 1, 0, 2])
      ShowText(["\\n<Melissa>"])
      ShowText(["Ufu fu..."])
      Script(["interrupt_skill(3296)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 284, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["minccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Serra>"])
      ShowText(["Hehe...♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Serra is drawing on the ground..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["minccubus_fc1", 3, 0, 2])
      ShowText(["\\n<Serra>"])
      ShowText(["Gyaaan!"])
      Script(["interrupt_skill(3293)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["minccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Serra>"])
      ShowText(["Good luck~♪"])
      Script(["interrupt_skill(3300)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["minccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Serra>"])
      ShowText(["Here, drink up~♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A treat from Serra!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([342, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtained 'Milk'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["minccubus_fc1", 3, 0, 2])
      ShowText(["\\n<Serra>"])
      ShowText(["No way!"])
      Script(["interrupt_skill(1437)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 285, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["renccubus_fc1", 3, 0, 2])
      ShowText(["\\n<Nina>"])
      ShowText(["Ufufu...♪"])
      Script(["interrupt_skill(3296)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["renccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Nina>"])
      ShowText(["Ahaha...♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Nina is cheerfully singing and dancing..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["renccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Nina>"])
      ShowText(["Take that!"])
      Script(["interrupt_skill(3307)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["renccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Nina>"])
      ShowText(["This is fresh milk from our farm♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A treat from Nina!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([342, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtained 'Milk'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["renccubus_fc1", 4, 0, 2])
      ShowText(["\\n<Nina>"])
      ShowText(["Pervert!"])
      Script(["interrupt_skill(1437)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 286, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["witchs_fc1", 1, 0, 2])
      ShowText(["\\n<Witch>"])
      ShowText(["Ufu fu..."])
      Script(["interrupt_skill(3296)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["witchs_fc1", 0, 0, 2])
      ShowText(["\\n<Witch>"])
      ShowText(["With this mysterious seed... here we go!"])
      Script(["interrupt_skill(3299)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["witchs_fc1", 1, 0, 2])
      ShowText(["\\n<Witch>"])
      ShowText(["Maybe I'll let loose for a change...♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The Witch is cheerfully singing and dancing..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["witchs_fc1", 0, 0, 2])
      ShowText(["\\n<Witch>"])
      ShowText(["Eating this might grant you magical abilities... maybe?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a gift from the Witch!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([304, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You have obtained a 'Cherry'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["witchs_fc1", 0, 0, 2])
      ShowText(["\\n<Witch>"])
      ShowText(["I've devised a new spell..."])
      ShowText(["Ultra Fire!"])
      Script(["interrupt_skill(3306)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 287, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["succubus_fc1", 1, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["Niko♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The Succubus smiled sweetly!"])
      ShowText(["But nothing happened..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["succubus_fc1", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["Sometimes, it's nice to play like this..."])
      Script(["interrupt_skill(3295)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["succubus_fc1", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["Look into my eyes..."])
      Script(["interrupt_skill(2561)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["succubus_fc1", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["Here you go, a treat."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A treat from the Succubus!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([319, 0, 0, 3])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Acquired 3 'Potatoes'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["succubus_fc1", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["Hehe..."])
      Script(["interrupt_skill(3296)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 288, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["d_succubus_fc1", 0, 0, 2])
      ShowText(["\\n<Natasha>"])
      ShowText(["Let's dance~♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Natasha performed a joyful dance!"])
      ShowText(["But nothing happened..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["d_succubus_fc1", 0, 0, 2])
      ShowText(["\\n<Natasha>"])
      ShowText(["Hehehe..."])
      Script(["interrupt_skill(3297)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["d_succubus_fc1", 0, 0, 2])
      ShowText(["\\n<Natasha>"])
      ShowText(["Isn't this kind of thing fun...?"])
      Script(["interrupt_skill(2561)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["d_succubus_fc1", 0, 0, 2])
      ShowText(["\\n<Natasha>"])
      ShowText(["Here, I'll give this to you."])
      ShowText(["Please don't ask where it came from..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A treat from Natasha!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([319, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Acquired 'Potato'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["d_succubus_fc1", 0, 0, 2])
      ShowText(["\\n<Natasha>"])
      ShowText(["Hehehe..."])
      Script(["interrupt_skill(3298)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 289, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["maidscyulla_fc1", 1, 0, 2])
      ShowText(["\\n<Ran>"])
      ShowText(["Excuse me, with my tentacles..."])
      Script(["interrupt_skill(2776)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["maidscyulla_fc1", 1, 0, 2])
      ShowText(["\\n<Ran>"])
      ShowText(["I hope you enjoy my dance...♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Ran performed a lively dance!"])
      ShowText(["But nothing happened..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["maidscyulla_fc1", 1, 0, 2])
      ShowText(["\\n<Ran>"])
      ShowText(["As a maid, appearance is important..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Ran is tidying herself up..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["maidscyulla_fc1", 1, 0, 2])
      ShowText(["\\n<Ran>"])
      ShowText(["Please enjoy my cooking..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A treat from Ran!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([364, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Acquired 'Omelette Rice'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["maidscyulla_fc1", 1, 0, 2])
      ShowText(["\\n<Ran>"])
      ShowText(["For my master..."])
      Script(["interrupt_skill(3294)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 290, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["madaminsect_fc1", 0, 0, 2])
      ShowText(["\\n<Sylvia>"])
      ShowText(["This parasol is lovely, isn't it..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Sylvia is twirling her umbrella..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["madaminsect_fc1", 0, 0, 2])
      ShowText(["\\n<Sylvia>"])
      ShowText(["I shall become the leader of the noblewomen's village!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Sylvia boldly declared!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["madaminsect_fc1", 0, 0, 2])
      ShowText(["\\n<Sylvia>"])
      ShowText(["It's such nice weather, isn't it..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Sylvia is daydreaming..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["madaminsect_fc1", 0, 0, 2])
      ShowText(["\\n<Sylvia>"])
      ShowText(["Here you go..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A treat from Sylvia!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([345, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Acquired 'Croissant'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["madaminsect_fc1", 0, 0, 2])
      ShowText(["\\n<Sylvia>"])
      ShowText(["I do enjoy playing with fire..."])
      Script(["interrupt_skill(3295)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 291, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["madamumbrella_fc1", 0, 0, 2])
      ShowText(["\\n<Sharon>"])
      ShowText(["The sun is nice, isn't it..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Sharon is lying on the ground, basking in the sunlight..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["madamumbrella_fc1", 0, 0, 2])
      ShowText(["\\n<Sharon>"])
      ShowText(["This umbrella is custom-made..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Sharon is twirling the umbrella..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["madamumbrella_fc1", 2, 0, 2])
      ShowText(["\\n<Sharon>"])
      ShowText(["I'm fed up with such barbaric battles..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Sharon has hidden away somewhere!"])
      ShowText(["No one is trying to search..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["madamumbrella_fc1", 0, 0, 2])
      ShowText(["\\n<Sharon>"])
      ShowText(["Here, eat this. It's sweet..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A treat from Sharon!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([421, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Chi Pa Pa!'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["madamumbrella_fc1", 0, 0, 2])
      ShowText(["\\n<Sharon>"])
      ShowText(["You're in the way..."])
      Script(["interrupt_skill(2776)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 292, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["aradia_fc1", 1, 0, 2])
      ShowText(["\\n<Aradia>"])
      ShowText(["Ufufu..."])
      Script(["interrupt_skill(3296)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["aradia_fc1", 0, 0, 2])
      ShowText(["\\n<Aradia>"])
      ShowText(["I need to polish my breasts more..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Aradia is secretly training..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["aradia_fc1", 1, 0, 2])
      ShowText(["\\n<Aradia>"])
      ShowText(["……………………"])
      ChangeState([0, 292, 0, 24])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Aradia is thinking naughty things..."])
      ShowText(["Aradia has become sensitive!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["aradia_fc1", 0, 0, 2])
      ShowText(["\\n<Aradia>"])
      ShowText(["Here, I'll give this to you... Fufufu."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A treat from Aladia!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([342, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtained 'Milk'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["aradia_fc1", 0, 0, 2])
      ShowText(["\\n<Aradia>"])
      ShowText(["It's a breast magic..."])
      Script(["interrupt_skill(1542)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 293, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["candy_fc1", 1, 0, 2])
      ShowText(["\\n<Candy>"])
      ShowText(["Munch... munch..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Candy is stealing food and eating it..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["candy_fc1", 1, 0, 2])
      ShowText(["\\n<Candy>"])
      ShowText(["Munch... munch..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Candy is eating her own hair..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["candy_fc1", 3, 0, 2])
      ShowText(["\\n<Candy>"])
      ShowText(["Zzz..."])
      ChangeState([0, 293, 0, 11])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Candy is dozing off..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["candy_fc1", 1, 0, 2])
      ShowText(["\\n<Candy>"])
      ShowText(["Here, I'll give this to you..."])
      ShowText(["It's a sign of friendship, you know?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A treat from Candy!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([417, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["I obtained a 'cake'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["candy_fc1", 1, 0, 2])
      ShowText(["\\n<Candy>"])
      ShowText(["Zuzun!"])
      Script(["interrupt_skill(2993)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 294, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["emily_fc1", 2, 0, 2])
      ShowText(["\\n<Emily>"])
      ShowText(["I'm going to become an idol♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Emily boldly declared!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["emily_fc1", 2, 0, 2])
      ShowText(["\\n<Emily>"])
      ShowText(["Kira☆"])
      Script(["interrupt_skill(2081)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["emily_fc1", 2, 0, 2])
      ShowText(["\\n<Emily>"])
      ShowText(["Ahaha...♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Emily is cheerfully singing and dancing..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["emily_fc1", 1, 0, 2])
      ShowText(["\\n<Emily>"])
      ShowText(["Here, I'll give this to you."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A treat from Emily!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([337, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You've obtained 'Strawberry Jam'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["emily_fc1", 1, 0, 2])
      ShowText(["\\n<Emily>"])
      ShowText(["Go for it~♪"])
      Script(["interrupt_skill(2789)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 295, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["cassandra_fc1", 5, 0, 2])
      ShowText(["\\n<Cassandra>"])
      ShowText(["Ufufufu..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Cassandra is giggling..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["cassandra_fc1", 5, 0, 2])
      ShowText(["\\n<Cassandra>"])
      ShowText(["Ufufufu..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Cassandra is cheerfully singing and dancing..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["cassandra_fc1", 5, 0, 2])
      ShowText(["\\n<Cassandra>"])
      ShowText(["I will become the next Monster Lord."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Cassandra boldly declared!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["cassandra_fc1", 5, 0, 2])
      ShowText(["\\n<Cassandra>"])
      ShowText(["Here you go..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a snack from Cassandra!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([398, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Mapo Tofu'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["cassandra_fc1", 5, 0, 2])
      ShowText(["\\n<Cassandra>"])
      ShowText(["Shall we melt everyone down...?"])
      Script(["interrupt_skill(2647)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 296, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["cassandra_fc1", 1, 0, 2])
      ShowText(["\\n<Cassandra>"])
      ShowText(["Ufufufu..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Cassandra is giggling..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["cassandra_fc1", 1, 0, 2])
      ShowText(["\\n<Cassandra>"])
      ShowText(["Ufufufu..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Cassandra is cheerfully singing and dancing..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["cassandra_fc1", 1, 0, 2])
      ShowText(["\\n<Cassandra>"])
      ShowText(["I will become the next Monster Lord."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Cassandra boldly declared!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["cassandra_fc1", 1, 0, 2])
      ShowText(["\\n<Cassandra>"])
      ShowText(["Here you go..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a snack from Cassandra!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([398, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Mapo Tofu'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["cassandra_fc1", 0, 0, 2])
      ShowText(["\\n<Cassandra>"])
      ShowText(["Shall we melt everyone down...?"])
      Script(["interrupt_skill(2647)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 297, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["basilisk_fc1", 0, 0, 2])
      ShowText(["\\n<Virgil>"])
      ShowText(["Honestly, is it a lizard or a bird...?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Virgil is complaining to herself..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["basilisk_fc1", 0, 0, 2])
      ShowText(["\\n<Virgil>"])
      ShowText(["Shaaa!!"])
      Script(["interrupt_skill(3312)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["basilisk_fc1", 0, 0, 2])
      ShowText(["\\n<Virgil>"])
      ShowText(["I'm hungry... munch munch."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Virgil is stealing food and eating it..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["basilisk_fc1", 0, 0, 2])
      ShowText(["\\n<Virgil>"])
      ShowText(["I'll give this to you... It's not mine, though."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["...A treat from..."])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([330, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Acquired 'Bird Leg'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["basilisk_fc1", 0, 0, 2])
      ShowText(["\\n<Virgil>"])
      ShowText(["Hmph, turn to stone..."])
      Script(["interrupt_skill(2556)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 298, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["dragon_fc1", 0, 0, 2])
      ShowText(["\\n<Grante>"])
      ShowText(["Oooooo...!!"])
      Script(["interrupt_skill(2698)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["dragon_fc1", 0, 0, 2])
      ShowText(["\\n<Grante>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Grante sent a sidelong glance..."])
      ShowText(["But it only looks like she's glaring!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["dragon_fc1", 0, 0, 2])
      ShowText(["\\n<Grante>"])
      ShowText(["I'll sleep a bit..."])
      ChangeState([0, 298, 0, 11])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Grante is dozing off..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["dragon_fc1", 0, 0, 2])
      ShowText(["\\n<Grante>"])
      ShowText(["It's such nice weather..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Grante is lying on the ground, basking in the sunlight..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["dragon_fc1", 0, 0, 2])
      ShowText(["\\n<Grante>"])
      ShowText(["Haa...!"])
      Script(["interrupt_skill(3070)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 299, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["gelatinous_fc1", 0, 0, 2])
      ShowText(["\\n<Marge>"])
      ShowText(["Purupuru puru...♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Marge is quivering!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["gelatinous_fc1", 0, 0, 2])
      ShowText(["\\n<Marge>"])
      ShowText(["Everyone, do your best~!"])
      Script(["interrupt_skill(3300)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["gelatinous_fc1", 1, 0, 2])
      ShowText(["\\n<Marge>"])
      ShowText(["Ahahaha...♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Marge is laughing happily!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["gelatinous_fc1", 0, 0, 2])
      ShowText(["\\n<Marge>"])
      ShowText(["My cube is quite delicious, you know♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A treat from Marge!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([422, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Acquired 'Jelly'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["gelatinous_fc1", 0, 0, 2])
      ShowText(["\\n<Marge>"])
      ShowText(["Go for it, cube~!"])
      Script(["interrupt_skill(2651)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 300, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["youki_fc1", 0, 0, 2])
      ShowText(["\\n<Kureha>"])
      ShowText(["Dorya! Dorya!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Kureha is practicing with her weapon..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["youki_fc1", 0, 0, 2])
      ShowText(["\\n<Kureha>"])
      ShowText(["Hmph!!"])
      Script(["interrupt_skill(3294)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["youki_fc1", 0, 0, 2])
      ShowText(["\\n<Kureha>"])
      ShowText(["Oooooooh!!"])
      Script(["interrupt_skill(3292)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["youki_fc1", 0, 0, 2])
      ShowText(["\\n<Kureha>"])
      ShowText(["Here, eat this!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A treat from Kureha!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([371, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtained 'Gyudon'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["youki_fc1", 0, 0, 2])
      ShowText(["\\n<Kureha>"])
      ShowText(["Dorya! Dorya!"])
      Script(["interrupt_skill(3291)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Empty([])
